![]() Also remember there are Stasis Tanks sitting around the corners of the room, grab them as you run around. Try to trick the enemies into grouping up so you can mass Stasis then hit them with the Line Rack or Force Gun. ![]() The middle bridge is a perfect choke point for firewalls, laser traps, and proximity mines. There is no easy-win strategy, but keep your weapon's secondary effects in mind. This is a long drawn-out encounter, and expect many more like this as we near the end of the game. They have the same orange glowing weak spots as all the other tentacles, destroy them to cut the tentacle off. The Necromorphs will rush at you from all directions so you need to be on your feet at all times, whereas the tentacles only pop out from the pits between the walkways. Of course, as you try to do this you will be attacked by waves of Necromorphs, and the Hive Mind's tentacles. The computer will make constant announcements whenever the crane is blocked. You need to watch as the crane carries the Marker around the Bay, and move the bridges out of its way using the two computers on the center platform. However, it will run into issues when it encounters any obstructions, such as the Bridges crossing the center of the room. The Crane will grab the Marker and begin moving it. Interact with the computer that is facing the center of the room to Engage the Crane. Return to that spot where you can find some Credits, and the crage computer. You may remember passing by a computer on the middle left side of the room. Beware potential Necromorph ambush from the fan. ![]() Turn left again and make your way to the front left corner of the room where there are a couple Item Boxes and lockers. Turn left and make your way to the back left corner where there are even more lockers, one of which contains a Gold Semiconductor, and an Item Box. Go forward toward the back right corner of the room and you will find a little storage area with some Credits, multiple lockers, and a wall safe with a Node. ![]() Once they're all gone you can loot another Item Box and this Audio Log from on the ground. And another on the same railing as the first just a little further up. One to the left of the Master Chest, in the corner. There are three more orange pods you need to break: one to the right of the Master Chest, in the corner. There is a Guardian on the wall to the right of the Tendril, so get ready to Stasis and firewall it as you approach.ĭirectly next to the Guardian is a Master Clearance Chest with a Force Gun Upgrade inside. The most dangerous are the bomb arms, but make sure you are checking every direction because there are plenty of ways for enemies to sneak up on you.ĭirectly ahead of the elevator you will notice one of the orange glowing pods on the railing, which you need to shoot to destroy a Tendril. Start exploring the Bay floor and you will immediately get attacked by some Necromorphs. Move the boxes out of the way and open the locker to find Peng, a valuable item similar to a Semiconductor. Immediately check the area behind the elevator where there is a locker surrounded by boxes. This will take you down to the Bay floor. Do some upgrading if you have any Nodes, then take the elevator down. Inside the Cargo Bay you will immediately see a Bench and an elevator. Expect a couple of Necromorph encounters along the way, but there is a Stasis Recharge station in the hall so feel free to abuse Stasis a bit to deal with them. Continue to follow the Locator trail through the Tram Station Hall and into the Cargo Bay. Take the Tram to Hangar - Cargo - Tram Control.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |